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All of the MLB players and teams are represented and if you don't happen to have a favorite, you can always create your own. While the player's bodies may not be supported by much, the game is supported by a number of fairly deep play modes. During games, the announcer is a bit over-the-top, but manages to stay entertaining and keep up with the game, regardless of how odd things can get. Music is upbeat and jazzy, which plays into the visuals really well. I'm not saying there's no place for that, since I'll probably be drooling over Madden 09 in a review, but sometimes you just want to sit back and enjoy something lighthearted and off beat. ![]() #Mlb power pros wii gamecube controller tv#I couldn't begin to tell you how refreshing this was, especially after playing droves of sports games that strive to look just like a TV presentation. All of the stadiums are present and, though some of the finer details aren't around, you'll pick out the more noteworthy ones. Characters have an old school Japanese influence, complete with wildly disproportionate bodies (well, what's there of a body) and facial expressions that are just as big as their eyes. Visuals are the first thing that you'll notice about Power Pros. I'd be grateful for any advice you could give me.It is tempting to write MLB Power Pros 2008 off as a "kiddie" baseball game, especially when you take its legless, mouthless players into consideration. I didn't want to punish it for my flaws, so I gave it five stars. Because the graphics are good and the game has a lot of potential, I'm going to stick with it. It's starting to look like the fielding is coming together. I have a hard time hitting, and even after going into practice mode to practice hitting, I still have trouble lining up the sweetspot with a fast moving baseball. Instead of repeating previous reviews, I'll make a few additions. ![]() It's fantastic to be able to see every major league stadium in great detail. It's a lot of fun to play with the Wimote mode. This is a lot of fun in the most basic modes. This is the first time I've ever played a video game based on baseball. Original review: br>br> This is where you can retire. I didn't realize the classic controller plugged into the nunchuck slot until I was a newbie, so I'm still completely wireless. It significantly improved my enjoyment of the game. ![]() Update: I bought a classic controller after hearing about it in a discussion. #Mlb power pros wii gamecube controller series#Overall, it's a welcome addition to the Wii library, and it finally gives Americans a taste of a classic series that's been popular in Japan for years. Of course, if you prefer to play exhibition or Wii modes, you can avoid this. br>br>My only criticism is that, with so much customization available, wading through a lot of menus can get tedious. br>br> You can make your own team, players, and jerseys, and you can customize every aspect of the game, from player and team play styles to pitch selection and AI, for the more dedicated gamers. The possibilities for personalization are endless. While the player models are undeniably more childlike than those in a traditional baseball game, they blend in surprisingly well with the more realistic ball park environments. br>br>The visual style is captivating, and the player animations are fluid and entertaining. Rookies and veterans alike can find a game (or season) that suits them and customize every aspect of the experience thanks to the wide range of modes available. #Mlb power pros wii gamecube controller simulator#Underneath Power Pro's youthful exterior lies a classic baseball simulator with far more depth than many casual gamers expect. ![]()
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